![]() There are textures that could have used more work, but most of the key locations look solid and character models are more expressive and detailed than before simply due to being more crisp and clear. This remastered version of Symphonia is perfectly fine on the eyes. There’s also plenty to be offered in replay value as some things are either missable or require multiple playthroughs to obtain absolutely everything, and with the GRADE system encouraging not just multiple playthroughs but mastering of the combat system to earn points, there’s plenty of value in picking it up again after the story has been completed. None of the puzzles tend to be terribly complex, but it gives players something to work towards with treasure chests scattered throughout that require extra work to get. Enemies can also drop materials to craft stronger gear, or it can be purchased throughout the journey. Each dungeon manages to feel unique with a variety of puzzles and enemies to fight along the way. Dungeons are the meat of the adventure and where the title shines most. The combat itself never gets too flashy, but it can feel clunky to get used to at first especially for newer players who may be more used to modern Tales Of titles.Įxploration takes place in two different ways wandering across a large over world and entering towns or dungeons. One of the best features Tales has is that equipment can be freely changed in the midst of combat, which comes in handy when going up against bosses that have elemental attacks to help defend against or ailments such as poison that can be blocked with a change in gear. Like many RPGs there’s also options for strategies AI-controlled characters will take such as priority for attack and healing. While the combat itself is simplistic, it does offer some small depths such as this version having Unison Attacks that can be used after the Unison Gauge is filled, and Mystic Artes which can be earned and used in specific situations throughout the story. Players will typically take control of one player of their choosing, but it’s worth noting that Symphonia does also support local co-op with up to four players at once for those who want to give it a whirl with friends. TP can be restored by hitting enemies with normal attacks, with items or a small amount at the end of every successful fight. Techs act like both magic and special attacks depending on the character and use up TP, or tech points, in order to pull off. Combat consists of attacks and techs which can be combined together for small combo hits. The basic combat of Symphonia will be somewhat familiar to anyone who has picked up any title in the series prior to Arise. What fate awaits them will soon be uncovered as they continue to try and save the world of Sylvarant they love so much. ![]() Things just don’t seem to add up, but with their world in decline they still want to see things through to the end. The journey sees Colette praying holy seals and slowly becoming an angel, but the further into their journey they go the more things just don’t seem to be as amazing as they appear. While Lloyd and Genis aren’t initially able to join along with her after her abrupt departure, a deadly series of events on their village sees the two boys outcast and they decide to catch up with her and see the regeneration through to the end. After the Tower of Salvation appears in the sky, it becomes clear that it’s time for Colette to begin her journey to regenerate the world. Colette is the chosen of regeneration who was ordained at birth to be the one who will regenerate the world and help save the people from a nefarious group known as Desians and keep the world from descending into chaos as mana slowly disappears. The story begins with a young boy by the name of Lloyd Irving living in a small town alongside his best friends Genis and Colette. While the title has had a lot of acclaim throughout the years, one has to wonder now nearly twenty years later just how well does this classic title hold up? In Japan it would also see a PS2 port which added new content that wouldn’t see the light of day in English until ten years later in the Tales of Symphonia Chronicles port which featured it and its sequel, and now another nine years later where we’ve finally come to Tales of Symphonia Remastered. It went on to have the highest sales for a Tales title at the time for North America and gain a large amount of fans of the series for years to come. While the Tales Of series had been around since the Super Nintendo days, none of them hit as fast and hard as Symphonia. The first release of Tales of Symphonia was 2003 in Japan with it coming to North America just a year later and taking JRPG fans by storm.
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